MER_ARCHER01
{
	AC_DOUBLE	1
	AL_HEAL		3
}

MER_ARCHER02
{
	AC_SHOWER	1
	MG_SIGHT	1
}

MER_ARCHER03
{
	AC_CHARGEARROW	1
	AL_BLESSING		2
}

MER_ARCHER04
{
	MC_IDENTIFY		1
	NV_TRICKDEAD	1
	AC_MAKINGARROW	1
}

MER_ARCHER05
{
	AC_DOUBLE		5
	AC_OWL			5
}

MER_ARCHER06
{
	AL_DECAGI		1
	HT_SKIDTRAP		3
}

MER_ARCHER07
{
	AC_SHOWER		10
	PR_IMPOSITIO	3
}

MER_ARCHER08
{
	AC_CONCENTRATION	5
	SM_PROVOKE			3
}

MER_ARCHER09
{
	AC_DOUBLE		10
	MG_SAFETYWALL	3
	WZ_FROSTNOVA	3
}

MER_ARCHER10
{
	CG_ARROWVULCAN	5
	SM_AUTOBERSERK	1
	SN_WINDWALK		3
	AC_CHARGEARROW	1
}



MER_LANCER01
{
	SM_BASH			3
	PR_STRECOVERY	1
}

MER_LANCER02
{
	KN_SPEARBOOMERANG	3
	PR_LEXDIVINA		1
}

MER_LANCER03
{
	KN_SPEARSTAB	5
	TF_POISON		7
	TF_DETOXIFY		1
}

MER_LANCER04
{
	CR_HOLYCROSS	5
	CR_PROVIDENCE	2
}

MER_LANCER05
{
	KN_PIERCE		5
	PR_IMPOSITIO	3	
}

MER_LANCER06
{
	CR_SPEARQUICKEN		2
	MG_FIREWALL			3
}

MER_LANCER07
{
	KN_BOWLINGBASH		5
	KN_AUTOCOUNTER		3
}

MER_LANCER08
{
	KN_PIERCE			10
	BS_MAXIMIZE			3
	SM_PROVOKE			6
}

MER_LANCER09
{
	KN_BRANDISHSPEAR	10
	CR_AUTOGUARD		7
	CR_DEFENDER			3
}

MER_LANCER10
{
	LK_AURABLADE		5
	CR_SPEARQUICKEN		5
	MO_CALLSPIRITS		5
	MO_STEELBODY		1
}



MER_SWORDMAN01
{
	SM_BASH			1
	WZ_QUAGMIRE		1
}

MER_SWORDMAN02
{
	SM_PROVOKE		5
	SM_MAGNUM		3
}

MER_SWORDMAN03
{
	KN_TWOHANDQUICKEN	1
	AL_CURE				1
}

MER_SWORDMAN04
{
	SM_ENDURE		5
	TF_HIDING		5
}

MER_SWORDMAN05
{
	SM_BASH			5
	SM_FATALBLOW	1
	AL_CRUCIS		5
}

MER_SWORDMAN06
{
	KN_TWOHANDQUICKEN	5
	KN_AUTOCOUNTER		3
	AL_DECAGI			3	
}

MER_SWORDMAN07
{
	SM_BASH			10
	PR_IMPOSITIO	3
}

MER_SWORDMAN08
{
	KN_TWOHANDQUICKEN	10
	PA_PRESSURE			1
	AL_BLESSING			3
}

MER_SWORDMAN09
{
	KN_BOWLINGBASH		8
	LK_HEADCRUSH		3
	CR_REFLECTSHIELD	5
}

MER_SWORDMAN10
{
	KN_TWOHANDQUICKEN	10
	KN_BOWLINGBASH		10
	LK_BERSERK			1
}
